The concept, as I just told you is ridicolously simple: bricks rain out of the sky (I wonder what meteorologists would say to that) while the screen gets filled with a red, transparent liquid through a pipe in the ground. A game description titled this liquid as "lava", though I fail to see lava being transparent. And having a flat surface. But whatever, this is not the point.
|Am I the only one who thinks that the bricks look a little like condom wrappers?|
Whatever. I wasn't done talking about the game. Because jumping up isn't enough. You can also jump from the SIDES of the blocks. And you can jump on blocks that are still in the air. But don't get excited just yet, because it becomes a necessity once the lava rises too quick to stay on the blocks that already landed.
And can someone tell me why exactly the blocks would have a hole in the middle? Did the game designers want to save money on material? Is there some subliminal message involved? Where the blocks too heavy before and wouldn't fall slow enough? Does it have something to do with aerodynamics?
No one knows.
Anyhow, I really recommend you check out Avalanche and try to beat my 520 ft. I didn't include a screenshot, because I forgot. You'll just have to believe me on this one.